Activision abandoned innovation required of Guitar Hero

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Posted at 11:32am on Thu 21 July 2011
VG_Staff
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Activision abandoned innovation required of Guitar Hero
Talking about innovation in games, Bobby Kotick, CEO of mega-publisher Activision, has admitted that this was something that was lost as the Guitar Hero franchise grew.

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Posted at 11:32am on Thu 21 July 2011
Woffls
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Talking about innovation in games, Bobby Kotick, CEO of mega-publisher Activision, has admitted that this was something that was lost as the Guitar Hero franchise grew.

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Quote:
Kotick explained that people didn't want 80s heavy metal music in Guitar Hero
pfft, speak for yourself, Bobby. That's exactly what I want in Guitar Hero - even more than Zeppelin - because heavy riffs and well timed solos translate well to the experience. They lost their way at World Tour, and overestimated the threat of Rock Band.
Posted at 12:10pm on Thu 21 July 2011
guyderman
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Talking about innovation in games, Bobby Kotick, CEO of mega-publisher Activision, has admitted that this was something that was lost as the Guitar Hero franchise grew.

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I have to agree with Woffls - it fell apart once they cut down on the amount of Metal/Hard Rock was included and started adding riffless indie songs to the packages.
Posted at 12:55pm on Thu 21 July 2011
Scabby_Sid
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Talking about innovation in games, Bobby Kotick, CEO of mega-publisher Activision, has admitted that this was something that was lost as the Guitar Hero franchise grew.

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Thirding that motion, 80's Heavy Metal is what Guitar Hero should be about!
Posted at 6:14pm on Thu 21 July 2011
Clockpunk
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Talking about innovation in games, Bobby Kotick, CEO of mega-publisher Activision, has admitted that this was something that was lost as the Guitar Hero franchise grew.

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Modern music has place, but only certain kinds really belong in the GH series. Riff-dominated, challenging songs, from the likes of the Von Bondies, Blueskins, Creech Holler, hell, even the likes of the Zutons. So many potential titles are worthy entries for rhythm games, and therein lies the problem - and it is here that I liked and understand the sense in band-focused titles - as there are so many different styles and tastes. At least with one central band, with acompanying acts that influenced, opened for, or are otherwise associated with, means that fans of that kind of music will likely be satiated.

The DLC model was a failure - too little, too expensive, too far between releases, so I'm curious to see where Acti will take this.

I am glad to see the franchise has a new future, though.
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