Amnesia: A Machine For Pigs: Gameplay Verdict

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Posted 11:24pm on Fri 6 September 2013
VG_Staff
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Amnesia: A Machine For Pigs: Gameplay Verdict
Chris turns off the lights, puts on his headphones, and takes an early look at Amnesia: A Machine For Pigs. This video shows the first two levels of the game and does of course, give away a few jump scares along the way.

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Posted 2:16am on Sat 7 September 2013
Wasp
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Chris turns off the lights, puts on his headphones, and takes an early look at Amnesia: A Machine For Pigs. This video shows the first two levels of the game and does of course, give away a few jump scares along the way.

Watch Video

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Nice video but I'm not sure about this Amnesia. The fact that you don't need to worry about refilling your lantern anymore may affect the experience. Oh and it seems that there isn't this mental wealth (don't remember how they call it) problem so you would be able to stay hidden in the dark (and looking at 'monsters') as long as you want? I mean those two features were part of what differentiated the first Amnesia from the other horror games in my opinion. I don't know what to think but I'm surely looking forward to your review hoping it will answer these questions.
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