Battlefield 4 on PS4 & Xbox One – 'We need to compromise in some places,' says DICE

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Posted 11:59am on Tue 27 August 2013
VG_Staff
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Battlefield 4 on PS4 & Xbox One – 'We need to compromise in some places,' says DICE
But the difference between PC and next-gen versions "won't be night and day", developer assures.

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Posted 11:59am on Tue 27 August 2013
pblive
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But the difference between PC and next-gen versions "won't be night and day", developer assures.

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But it will only look better on a very high end PC. There's a huge difference between a budget PC, a medium level PC and a high end PC and even between different high end PCs, so it would be interesting to see what sort of setup was playing at E3 and what you'd expect from an average PC spec.
Posted 12:27pm on Tue 27 August 2013
Tallmios
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In response to pblive's
But it will only look better on a very high end PC. There's a huge difference between a budget PC, a medium level PC and a high end PC and even between different high end PCs, so it would be interesting to see what sort of setup was playing at E3 and what you'd expect from an average PC spec.

» Go to pblive's original post
The thing is, at E3 they had like dual cards in Crossfire and the game was incredibly unoptimised. We'll have to see for the Beta or release to see how it plays.
Posted 12:42pm on Tue 27 August 2013
nitro_feen
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But the difference between PC and next-gen versions "won't be night and day", developer assures.

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» Go to VG_Staff's original post
I call bs on this. I think its b/c they are rushing the next gen console versions and being that this game is on current gen too its probably a cost thing. You also have dev skills which I know dice is great but many big name devs admit amd cpu's can have a learning curbe b/c of the multi-threading instead of Intel which uses one big thread. This is why planetside 2 runs better on intel according to dev
Posted 4:02pm on Tue 27 August 2013
Stealth_Pyro
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In response to pblive's
But it will only look better on a very high end PC. There's a huge difference between a budget PC, a medium level PC and a high end PC and even between different high end PCs, so it would be interesting to see what sort of setup was playing at E3 and what you'd expect from an average PC spec.

» Go to pblive's original post
Ehhh... not really. It only takes about a ~$500 PC build to surpass console-level visuals in the majority (if not all) of games (whether PS3 or PS4), giving a superb experience at "real" 1080p (not some upscaled 720p like consoles frequently do). One of the biggest misconceptions about PC gaming is that it has to be really expensive to be enjoyable. Not true in the slightest; this coming from someone that builds gaming PCs of all budgets for many people.

Yes, if you want to REALLY experience the glory PC has to offer, you'll want a ~$1,000-$1,200 build, with dual high end video cards and a much higher resolution display such as 2560x1600.
Posted 4:11pm on Tue 27 August 2013
Stealth_Pyro
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In response to Tallmios's
The thing is, at E3 they had like dual cards in Crossfire and the game was incredibly unoptimised. We'll have to see for the Beta or release to see how it plays.

» Go to Tallmios's original post
It actually ran on a single HD7990 (which is essentially 2x HD7970 GPUs but it's still a single card). The 7990 wasn't even released yet, so its drivers were nowhere near optimized. BF4 will run just as well as BF3 did on equal hardware; perhaps even better.
Posted 6:31pm on Tue 27 August 2013
Chris_Linux
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But the difference between PC and next-gen versions "won't be night and day", developer assures.

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» Go to VG_Staff's original post
DICE has not released any detail at all about the Xbox 360 and PS3 version, and that makes me worried. Specially now that Xbox One and PS4 version will be already "castrated" ones. Can you at VIDEOGAMER.com ask any further details about the current-gen console versions? Please!!!
Because I tried already several times on Twitter, but they always gave those "wait for further details" which sounded mor like an automatic reply.
They are even releasing official console controller for current-gen consoles, but NOTHING about how the game will be on them.
Thanks in advance!
Posted 8:25pm on Tue 27 August 2013
altaranga
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In response to Chris_Linux's
DICE has not released any detail at all about the Xbox 360 and PS3 version, and that makes me worried. Specially now that Xbox One and PS4 version will be already "castrated" ones. Can you at VIDEOGAMER.com ask any further details about the current-gen console versions? Please!!!
Because I tried already several times on Twitter, but they always gave those "wait for further details" which sounded mor like an automatic reply.
They are even releasing official console controller for current-gen consoles, but NOTHING about how the game will be on them.
Thanks in advance!

» Go to Chris_Linux's original post
This, please.
Posted 11:28pm on Tue 27 August 2013
Kaarloss
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But the difference between PC and next-gen versions "won't be night and day", developer assures.

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» Go to VG_Staff's original post
Next gen consoles will run it like a mid range gaming rig ie a £600 - £700 machine (so significant saving there) but PC will always be able to out perform if you spend enough
Posted 2:47pm on Wed 28 August 2013
BrySkye
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But the difference between PC and next-gen versions "won't be night and day", developer assures.

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» Go to VG_Staff's original post
It is a bit funny that it was someone from EA that said the new consoles were beyond current PC machines by a fair margin.
That was their reasoning for why the PC version of FIFA 2014 will be built around the Xbox 360/PS3 version, not the Xbox One/PS4 ones.

Anyway, I suspect that the old console advantage of optimisation over PC's may become less pronounced with this generation.
Now that the CPU and GPU of these consoles is directly derived from current PC architecture, a lot of those optimisations may also apply to the PC versions.
I mean, both consoles have a version of a Radeon inside them and AMD aren't going to make that a completely different instruction set from the other Radeon GPUs.

When developers start designing their games around the new consoles, then the PC versions should also see a sudden leap in performance, even without any hardware upgrades.
PC games will become native to X64 processors. Overnight they will suddenly be enabled to access more than 4GB of RAM and start taking better advantage of multi-core processors.

Provided you already have a PC with a decent CPU, like an i5 or i7, and a 64-bit OS, then it's entirely possible you should be able to do some fairly cheap upgrades for half the cost of an Xbox One or PS4 that should bring you surprisingly close to their performance.
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