BioShock Infinite: Burial at Sea - Why It Must Be More Bioshock, less Infinite

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Posted 7:05pm on Tue 30 July 2013
VG_Staff
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BioShock Infinite: Burial at Sea - Why It Must Be More Bioshock, less Infinite
Irrational's new Burial at Sea DLC is a welcome move - as long as its shooting doesn't get in the way of the story.

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Posted 7:05pm on Tue 30 July 2013
Clockpunk
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Irrational's new Burial at Sea DLC is a welcome move - as long as its shooting doesn't get in the way of the story.

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» Go to VG_Staff's original post
To be entirely honest... Dishonored - which shares so many mechanical similarities with the series, with magical powers, money, and the way food/healing/mana regen occur via pickup - has ruined the Bioshock games for me. It is much more impressive in how effective the 'powers' are, the ability to play through stealthily, and without being linear.

I would want the levels/world to be more freely traversable, but that isn't how Rapture, or indeed Columbia, were designed. Which is a shame.
Posted 5:09am on Wed 31 July 2013
giorov
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Irrational's new Burial at Sea DLC is a welcome move - as long as its shooting doesn't get in the way of the story.

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» Go to VG_Staff's original post
Looks like there will be a couple of episodes in rapture? Well, anyway wouldn't it be awesome if they took it to a futuristic setting in a future episode?
Posted 9:00am on Wed 31 July 2013
Supra_Hans
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Irrational's new Burial at Sea DLC is a welcome move - as long as its shooting doesn't get in the way of the story.

Read the full article

» Go to VG_Staff's original post
One of my favourite moments in Bioshock infinite (entirely unexpectedly) was that return to Rapture moment, I think the art deco vibe and music fit together so well to create that environment that it actually lessened the impact of Columbia for me.

I do agree with Clockpunk though, gameplay-wise Dishono(u)red was much more fun, but the world of Rapture is peerless in gaming for me.
Posted 2:17pm on Wed 31 July 2013
VGSteve
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In response to Clockpunk's
To be entirely honest... Dishonored - which shares so many mechanical similarities with the series, with magical powers, money, and the way food/healing/mana regen occur via pickup - has ruined the Bioshock games for me. It is much more impressive in how effective the 'powers' are, the ability to play through stealthily, and without being linear.

I would want the levels/world to be more freely traversable, but that isn't how Rapture, or indeed Columbia, were designed. Which is a shame.

» Go to Clockpunk's original post
I'm a big fan of Dishonored as well: I enjoyed it more than Infinite. I love the world Arkane created, even if it has its problems.
Posted 9:07pm on Wed 31 July 2013
yellowsapphire
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Irrational's new Burial at Sea DLC is a welcome move - as long as its shooting doesn't get in the way of the story.

Read the full article

» Go to VG_Staff's original post
I'm not too keen on the idea to be honest. The shot of Rapture at the end of Infinite was a lovely reveal and an amazing end to a story, but I'm not really sure re-visiting it is a good idea. Sometimes, some things are best left to the imagination, and I seriously think this could be one of those times.

Also, if the combat is anything like the game itself, returning to the halls of Rapture (again) and reducing them to series of arenas is a grave disservice to the entire concept. In my opinion, anyway.
Posted 10:46pm on Fri 2 August 2013
headless_sky
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Irrational's new Burial at Sea DLC is a welcome move - as long as its shooting doesn't get in the way of the story.

Read the full article

» Go to VG_Staff's original post
Surely returning to Rapture is admitting that Columbia isn't as good as Rapture was? Maybe I'm too much of a cynic.
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