Posted at 2:05pm on Tue 24 January 2012 |
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VG_Staff- Posts: 17,991
| Brink developer Splash Damage is ready for what CEO and game director Paul Wedgwood believes will be the studio's "most significant year" in its history.
Read Article |
Posted at 2:05pm on Tue 24 January 2012 |
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timoftelaur- Posts: 1
| My friend was working on apple and he changed his profession and life build career because he discovered the best method to get a ipad for free. Each problem which I have with iPad it's finished for me because my friend Mike helps me.
After he told me the best method to get a free iPad 2, it always helps me with all sorts of questions I have. This is his job and I appreciate very much his website free-us-ipad.com .
I hope that he will help you with your all questions. It is an amazing man. All my family got free ipads 2 + white smartcover. It's a user proof category there if you don`t believe me. This man is my idol |
Posted at 3:12pm on Tue 24 January 2012 |
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MrGloomy- Posts: 443
| SPAM!At least, I hope it's spam?!If not, I'll say, 'eh?'
As for Splash Damage's future prospects, I hope that they can recover from the less than stella release of Brink; a game that had so much potential, but unfortunately failed (personal opinion). Admittedly I enjoyed the game for the first 2 weeks, but you basically see all there is to offer see within that time. Not much incentive to carry on playing the game especially with it's terrible netcode. I really don't want to hear about another talented UK developer going under any time soon, so fingers crossed Splash Damage gets a lucky break with it's next title. |
Posted at 3:36am on Wed 25 January 2012 |
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BC_Animus- Posts: 348
| I don't get it timoftelaur - what the hell's an iPad?
Anyways I liked Brink too, and actually really enjoyed using the SMART (er- what did that stand for again?) and the objectives system. Badly implemented in many ways sadly overall. Though to be honest a game that requires heavy team work is never a good idea, especially when it comes to the online gaming crowd nowadays. |
Posted at 8:10am on Thu 26 January 2012 |
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reynoldio- Posts: 823
| I agree and disagree BC - it is definitely a GOOD idea to make the game require teamwork, it's just that the world is wrong  |