Creative Assembly: Piracy 'nature of the beast'

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Posted 9:56am on Thu 26 February 2009
VG_Staff
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Creative Assembly: Piracy 'nature of the beast'
Attempting to combat piracy is "pointless", will release PC version of Stormrise at the same time as console versions.

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Posted 9:56am on Thu 26 February 2009
thpcplayer
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Attempting to combat piracy is "pointless", will release PC version of Stormrise at the same time as console versions.

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he is right.
"to kill piracy, developers should make online more attractive"
this is what many people think but it is no truth. nowadays, pirates even make online playable. to kill piracy, more advanced versions of softwares like securom should be used. securom has several limitations.these limitaions should be overcome.
Piracy will always be there. do whatever you can't stop it. but you can delay it by using advanced softwares and activation methods.I agree to what he said.
that's all,
Posted 10:19am on Thu 26 February 2009
Karlius
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Attempting to combat piracy is "pointless", will release PC version of Stormrise at the same time as console versions.

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Agree 100% just don't worry about piracy those that don't want to pay never will. The honest players always will pay. There will always be a way if it can be coded to stop it can be coded to be broken.
Posted 4:52pm on Thu 26 February 2009
Sylph
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    Attempting to combat piracy is "pointless", will release PC version of Stormrise at the same time as console versions.

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    I applaud this developer's approach to game piracy: don't worry so much. It's about time we saw some realistic, rather than turf-protecting, attitudes surfacing from the developers. Bravo. Draconian DRM on PC games long ago inspired me to dump them altogether and switch to consoles, where at least the copy protection does not interfere with a legit user's experience. I am glad to see a PC developer start to question the necessity of those measures that drive customers away.
    Posted 9:10pm on Thu 26 February 2009
    Saraswati
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      Attempting to combat piracy is "pointless", will release PC version of Stormrise at the same time as console versions.

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      » Go to VG_Staff's original post
      This comment made my morning. After almost a year of dealing with stories about people who've had their cd/dvd drive damaged by Securom, this feels like a small light at the end of the tunnel.

      Also, my husband is an avid fan of the Total War series, and it gives me some hope that the developer mean what they are saying, which would mean a day might come where I can buy those games for him again.

      Bravo, Creative Assembly for thinking about your legitimate customers.

      Saraswati
      http://www.reclaimyourgame.com
      Posted 2:46pm on Sun 1 March 2009
      Onyx
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        Attempting to combat piracy is "pointless", will release PC version of Stormrise at the same time as console versions.

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        » Go to VG_Staff's original post
        It's pointless to try to prevent piracy. No matter what technique you use, the pirates will always be a step ahead. I am personally a fan of trying to combat piracy by adding lucrative offers to consumers ALA Stardock's method, as opposed to treating consumers like criminals, ALA EA's method with Securom.

        Punishing consumers actually fuels piracy, whereas games without any copy protection, while still pirated, actually sell well regardless, just as long as it is actually a good game.
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