Enslaved's failure won't stop Ninja Theory creating 'affecting characters'

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Posted 1:32pm on Thu 16 February 2012
VG_Staff
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Enslaved's failure won't stop Ninja Theory creating 'affecting characters'
Ninja Theory creative director Tameem Antoniades will continue to push the boundaries of character creation despite the commercial failure of Enslaved, but worries other studios will shy away from similar developments.

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Posted 1:32pm on Thu 16 February 2012
rico_rico
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Ninja Theory creative director Tameem Antoniades will continue to push the boundaries of character creation despite the commercial failure of Enslaved, but worries other studios will shy away from similar developments.

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the game was good but with poor marketing and busy holiday season hurt is a lot
Posted 1:50pm on Thu 16 February 2012
Woffls
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Ninja Theory creative director Tameem Antoniades will continue to push the boundaries of character creation despite the commercial failure of Enslaved, but worries other studios will shy away from similar developments.

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Definitely released at the wrong time of year. Saved for Feb/March, it would have fared a lot better. I guess they were hoping that everyone would get whipped up into a frenzy and forget about all the other games for a day or two.
Posted 3:55pm on Thu 16 February 2012
Bloodstorm
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Ninja Theory creative director Tameem Antoniades will continue to push the boundaries of character creation despite the commercial failure of Enslaved, but worries other studios will shy away from similar developments.

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"Enslaved's failure won't stop Ninja Theory creating 'affecting characters'"

No, DmC is already doing that for them.
Posted 8:05pm on Thu 16 February 2012
thedanyrand
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Ninja Theory creative director Tameem Antoniades will continue to push the boundaries of character creation despite the commercial failure of Enslaved, but worries other studios will shy away from similar developments.

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» Go to VG_Staff's original post
Im with you guys that it came out at the wrong time. I played the demo and liked it. It was a game I could certainly see me playing but it got forgotten and that was that.
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