FIFA: The Ultimate Storyteller

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Posted 7:44pm on Sat 8 March 2014
VG_Staff
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FIFA: The Ultimate Storyteller
People often ask when games will offer us true agency... except they already have, and have done so for quite some time.

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Posted 7:44pm on Sat 8 March 2014
KamSage
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People often ask when games will offer us true agency... except they already have, and have done so for quite some time.

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I'm a Creative Writing student, and I want to take an interactive fiction module next year which will talk about game narratives in particular. I want to try writing for games, and honestly i've been thinking for a while what it is that can push storytelling. And you're right in a lot of ways, Brett.

Some of the best and most cherished stories we have are ones we make in games, that it allows us to just do or hide behind the visuals that offer you an insight if you use your imagination. And so, unfortunately for someone like me, one where a writer isn't needed, really.

SimCity (2013) did this for me. The ability to just create and build, to grow a city and when the space is used up, my resources are dwindling things are happening in my head. I've built factories around a primary school, contaminated the shopping district with waste. My city needs to survive and I quickly build a gambling den. But that breeds crime and I need the police station but I can't afford it, so I destroy the gambling den. But crime's still rising? Why? The primary school was corrupted by the gambling den I placed near it, and the factories made it into a ghetto.

My city had a story to tell, about an incompetent mayor who couldn't handle the task. And not a single writer was needed. That's agency that shines. Hopefully that can be combined with something more. I just finished Gone Home, and that's something dabbles with a sort of illusion to agency, letting you just explore a house and build a story in a sort of individualistic way.

True, we haven't seen the revolution, but with the rise of new tech, new indies, new writers and creators, we're able to do more than ever before, tell stories we never could before. If nothing else, we're moving forward. Let's bloody well move it along!
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