Posted 3:54pm on Tue 1 February 2011 |
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VG_Staff- Posts: 21,920
| Quote:Getting strong now, won't be long now.
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Posted 3:54pm on Tue 1 February 2011 |
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El-Dev
| Funnily enough, I pre-ordered this yesterday. FNR4 was/is a great game and the idea of a story based career mode actually sounds very appealing. |
Posted 9:44pm on Tue 1 February 2011 |
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clangod- Posts: 2,751
| I haven't pre ordered myself but I can only agree with you Dev. FNR4 is still a very enjoyable game. It is the sweet science after all.
I wasn't necessarily pleased to hear about the changes to the control setup but further reading revealed a positive outlook for this. |
Posted 10:06pm on Tue 1 February 2011 |
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El-Dev
| It's easy to see why they have made the changes though, it felt that you had to be very specific with your movements or you just couldn't throw the right punches. Kinda disrupted getting good momentum sometimes. |
Posted 10:56pm on Tue 1 February 2011 |
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clangod- Posts: 2,751
| Fair call. I'm just happy it won't be one of those button mashing farces.
Hopefully it isn't too much of a move towards 'easier' controls. Hopefully the game still demands a fair amount of good timing and prescision as I found that it keeps you involved in the game, or sometimes on edge I suppose you could say. |
Posted 12:47pm on Wed 2 February 2011 |
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guyderman- Posts: 4,240
| This is my 'One Game' for March - I can't wait for it! |
Posted 1:05pm on Wed 2 February 2011 |
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El-Dev
| It definitely wouldn't be as good a game if it was. The tactical aspect of it is brilliant. Though I did get annoyed sometimes when I knocked my opponent down numerous times early on and he was able to finish the full twelve rounds.
It's also looking like my one game for march as well, unless the Ico stuff comes out then as well, think that's April though. |