Heavenly Sword didn't make a profit

Show Topics In:
Posted 10:07am on Tue 30 March 2010
VG_Staff
  • Posts: 28,578
01
Heavenly Sword didn't make a profit
One and a half million copies not enough to break even.

Read Article
Posted 10:07am on Tue 30 March 2010
pblive
  • Posts: 18,320
00
In response to Topic
One and a half million copies not enough to break even.

Read Article

» Go to VG_Staff's original post
I'm not surprised, the install base wasn't big enough at the time.

Great game though, I've still got my copy, a pity most of the sales for people picking it up now will be second hand which means no money back to the developers still.
Posted 3:59pm on Tue 30 March 2010
ghostdog25
  • Posts: 161
00
In response to Topic
One and a half million copies not enough to break even.

Read Article

» Go to VG_Staff's original post
well... I'm good. GOW3 owns Heavenly Sword and I'm pretty sure it will own Enslaved too. Besides after seeing the screenshots of this new Enslaved game... it really doesn't look that great. Heavenly Sword looked better.
Posted 7:20pm on Tue 30 March 2010
fps_d0minat0r
  • Posts: 144
00
In response to Topic
One and a half million copies not enough to break even.

Read Article

» Go to VG_Staff's original post
i was expecting to see somewhere on this article that they only sold 100k copies or something.......but they didnt break even after selling 1.5m copies?
Posted 7:51pm on Tue 30 March 2010
tsep23
  • Posts: 69
00
In response to Topic
One and a half million copies not enough to break even.

Read Article

» Go to VG_Staff's original post
HS was a great game. One of the PS3 greatest hits. fighting mechanics were very much like God of War 3. I'd rank Heavenly Sword somewhere between GOW3 and Dante's Inferno. HS had a great story too. Going multiplatform is definitely bad news for PS3 owners though. Instead of working with a 60GB Bluray disk the developers now have to worry about fitting it into the 360's 5 GB DVD. Less space means less content. Less content means less bang for your buck. Take God of War 3 for example. That game had over 30GB of information on the disk.
Posted 8:11pm on Tue 30 March 2010
Clockpunk
  • Posts: 5,045
01
In response to Topic
One and a half million copies not enough to break even.

Read Article

» Go to VG_Staff's original post
I hope Enslaved does well - looks like a fantastic game, and one I'm tempted to preorder...
Posted 9:55pm on Tue 30 March 2010
renegade
  • Posts: 2,726
00
In response to ghostdog25's
well... I'm good. GOW3 owns Heavenly Sword and I'm pretty sure it will own Enslaved too. Besides after seeing the screenshots of this new Enslaved game... it really doesn't look that great. Heavenly Sword looked better.

» Go to ghostdog25's original post
To be fair to Heavenly Swords it was basically a launch game, and Gow 3 was made not only 3 years later but by Sony on their own hardware
Posted 10:29pm on Tue 30 March 2010
clangod
  • Posts: 2,753
00
In response to Topic
One and a half million copies not enough to break even.

Read Article

» Go to VG_Staff's original post
I quite liked it too. Not usually like me but it was presented very well so I still have it. Fave part if memory serves me well (haven't played it for ages) is on the bridge where you fire arrows and use arrow cam to guide them to your targets. Simple but effective break to the usual hack 'n' slash gameplay. Tis a shame to learn it didn't do well.
Posted 6:24am on Wed 31 March 2010
RAGE_OF_THORN
  • Posts: 290
00
In response to Topic
One and a half million copies not enough to break even.

Read Article

» Go to VG_Staff's original post
To me, this game had great production value, but just fell short of being special, it was too simple and the story just didnt quite live up to its built up backstory. Graphics were bad arse though.

Basically you came into the game like longing for a meal after starving in the woods for a week, therefore expecting and hoping for a 5 course meal, and insteaed you got a real bad serving of fast food. It just left you like like someone put laxirives in you food and drink, it didnt last long, and never really hit the spot.
Posted 2:57pm on Wed 31 March 2010
clangod
  • Posts: 2,753
00
In response to Topic
One and a half million copies not enough to break even.

Read Article

» Go to VG_Staff's original post
...and the part where you're up on the catapaults taking out the masses of enemies was good fun also.
Show Topics In:
Quick Reply

Login or register to reply to this topic

Create a new account or login to take part in this topic discussion.
View Full Site