Kingdom Under Fire II set for 2009

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Posted 8:44pm on Mon 28 January 2008
Exnor
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Kingdom Under Fire II set for 2009
Blueside and Phantagram to bring action RTS sequel to PC and console platforms.

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Posted 8:44pm on Mon 28 January 2008
FantasyMeister
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Blueside and Phantagram to bring action RTS sequel to PC and console platforms.

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I get slightly excited everytime I see the word (ok, acronym) 'mmorpg' linked with console gaming, mainly because console gamers only have two games in the genre (EQOA, which requires import of hardware and software if you're in Europe, and FFXI). Never seen it linked with an RTS title though, so I'm expecting an RTS offline campaign but no clue as to how they'll implement massively multiplayer online "where thousands of players can play together". Interesting, one to watch.
Posted 10:07pm on Mon 28 January 2008
wyp100
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Blueside and Phantagram to bring action RTS sequel to PC and console platforms.

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Bringing this game to the consoles will be a real challenge - both genres, RTS and MMO, are to me only really playable with a mouse and keyboard. I've not yet seen a convincing control system for an RTS on a console and the mind boggles at how something like World of Warcraft would work.
Posted 11:58pm on Mon 28 January 2008
FantasyMeister
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Bringing this game to the consoles will be a real challenge - both genres, RTS and MMO, are to me only really playable with a mouse and keyboard. I've not yet seen a convincing control system for an RTS on a console and the mind boggles at how something like World of Warcraft would work.

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If it's any help I play FFXI on both PC and 360 and find the control system on 360 slightly easier. FFXI was a game initially designed with the PS2 controller in mind so I guess that's why it translates so easily to a 360 control pad.

If they can do it for FFXI there's no reason (other than Blizzard refusing to make a console version) that WoW couldn't translate just as well, albeit because of the the GUI customisation features specific to WoW it would probably mean consoles would have to have separate servers to PC players. Most other mmorpgs could port to console and be played cross-platform, from a gamer's point of view it's just a case of having the will to retrain existing motorskills to adapt to the new control mechanism.

I'd agree with RTS, there's yet to be a decent control system for consoles, although EA's Battle for Middle Earth was pretty good once you got used to it, still a bit clunky though.

What baffles me about KUFII though is how they're going to adapt an RTS for mmorpg. I've got a feeling it'll be a cop out along the lines of Phantasy Star Universe where you can cram 1000s of players into a lobby but when it comes to gameplay it'll restrict you to 3 vs 3 controlling and coordinating their units on one map or something, which is about as mmorpg as Monopoly. Either that or the cynic in me thinks they'll just do the mmorpg part for the PCs and leave the console version as pure RTS.

What excites me about it is a developer looking at mmorpgs for a console in the first place. It's a seriously untapped marketplace with huge potential, but I can see why it's untapped - compared to PCs consoles have a limited lifespan, whereas mmorpgs take 3-5 years to make so there's a chance they'll launch just as a new generation of consoles comes along. The flipside might be that a decent mmorpg might extend a console's lifespan, probably loads of USA players still using the PS2 for EQOA despite the fact it'll also run on a PS3. Plus backwards compatibility is changing things, PSO would probably still be around to day and still taking subscriptions if the Dreamcast 2 with backwards compatibility ever saw the light of day.

All it needs is one developer to take the risk and produce a console "Evercrack" and the genre should kick off bigtime as other publishers see the subscriptions roll in and jump on the bandwagon.

I'm surprised Microsoft aren't working on something wickedly addictive in the mmorpg genre to get more people hooked on Live, but I guess COD4 and Halo3 are doing the job for them.
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