LEGO City: Undercover Review

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Posted 9:04pm on Fri 15 March 2013
VG_Staff
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LEGO City: Undercover Review
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It's not the game that will make the world sit up and take notice of Wii U, but Lego City Undercover is one hell of an easy game to root for.

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Posted 9:04pm on Fri 15 March 2013
MJTH
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It's not the game that will make the world sit up and take notice of Wii U, but Lego City Undercover is one hell of an easy game to root for.

Read LEGO City: Undercover Review

» Go to VG_Staff's original post
Still sounds like a worthy purchase to me! Nice review Mr Denton, Sir!
Posted 9:59pm on Fri 15 March 2013
pblive
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It's not the game that will make the world sit up and take notice of Wii U, but Lego City Undercover is one hell of an easy game to root for.

Read LEGO City: Undercover Review

» Go to VG_Staff's original post
Wondering if the graphics issues are just because TT Fusion (the guys who made this and the mobile Lego games) just didn't have enough experience. Judging by the information so far on NFS there's no problem with a better looking game running well on the hardware.
Posted 2:20am on Sat 16 March 2013
FrostySphincter
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It's not the game that will make the world sit up and take notice of Wii U, but Lego City Undercover is one hell of an easy game to root for.

Read LEGO City: Undercover Review

» Go to VG_Staff's original post
Looks fun, but I can't justify getting it over Monster Hunter 3U, because I know from past experience I'm going to chip away at MH3U for hundreds of hours.
It's a shame though because if it had come out a month ago I'd have gotten it day-1, but now I think it's just going to be one of those were I think "I'll get it at some point" and never will.
Posted 10:08am on Sat 16 March 2013
Woffls
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It's not the game that will make the world sit up and take notice of Wii U, but Lego City Undercover is one hell of an easy game to root for.

Read LEGO City: Undercover Review

» Go to VG_Staff's original post
So the game stutters because WiiU is under-powered and not because this game is essentially a launch window title and maybe, just maybe, TT Fusion haven't mastered open world on a new platform yet?

And I don't see what's non-open-worldy about the game. Are there no side missions? To be honest, as long as I can choose between doing a mission and going around collecting stuff I don't really mind.
Posted 10:54am on Sat 16 March 2013
CheekyLee
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It's not the game that will make the world sit up and take notice of Wii U, but Lego City Undercover is one hell of an easy game to root for.

Read LEGO City: Undercover Review

» Go to VG_Staff's original post
I find myself unsure about how much I want this one. Lack of co-op is a big thing, I was really looking forward to being able to play with my son. However, watching him play could well be reward enough. I am glad that it isn't being released on the same day as Monster Hunter, but think that being so close to both that and Need for Speed might damage its potential somewhat. Not to mention that it will also be up against Gears Judgement and Bioshock Infinite... If only they could have gotten this one out last month, when nobody had anything else to buy!
Posted 4:12pm on Sat 16 March 2013
altaranga
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It's not the game that will make the world sit up and take notice of Wii U, but Lego City Undercover is one hell of an easy game to root for.

Read LEGO City: Undercover Review

» Go to VG_Staff's original post
I think the criticism about it not being difficult are a bit unfair. It's a Lego game ffs. Do you complain about carousels not being quick enough too?

The stutters and splutters and shaky frame-rate is inexcusable from Tt. This is a Wii U exclusive. It's not like they've got other console development to worry about. If it's as bad as this review says it is (and I assume it must have been pretty bad to have been mentioned) then it's a poor show from Tt. That said, you can hardly blame the Wii U for someone making a game badly. If the console "lacks grunt" then why make a game that required more than it can handle? Especially an exclusive.

The lack of co-op is also ridiculous imo. Lego games have had co-op as far back as I can remember, or at least as far back as I've been playing them. I'd like to know why they left it out.l
Posted 9:32am on Mon 18 March 2013
pblive
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In response to altaranga's
I think the criticism about it not being difficult are a bit unfair. It's a Lego game ffs. Do you complain about carousels not being quick enough too?

The stutters and splutters and shaky frame-rate is inexcusable from Tt. This is a Wii U exclusive. It's not like they've got other console development to worry about. If it's as bad as this review says it is (and I assume it must have been pretty bad to have been mentioned) then it's a poor show from Tt. That said, you can hardly blame the Wii U for someone making a game badly. If the console "lacks grunt" then why make a game that required more than it can handle? Especially an exclusive.

The lack of co-op is also ridiculous imo. Lego games have had co-op as far back as I can remember, or at least as far back as I've been playing them. I'd like to know why they left it out.l

» Go to altaranga's original post
I think this is partly due to it being Tt Fusion rather than Tt doing the work. It sounds like they didn't have enough time to get used to the different architecture.
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