MotorStorm dev played an 'instrumental' role in PS4's DualShock 4 development

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Posted 7:38pm on Mon 8 April 2013
VG_Staff
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MotorStorm dev played an 'instrumental' role in PS4's DualShock 4 development
And Killzone studio 'fought battles' to get analogue stick indentations, too.

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Posted 7:38pm on Mon 8 April 2013
Fu22y_Pumper
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And Killzone studio 'fought battles' to get analogue stick indentations, too.

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» Go to VG_Staff's original post
ah, so guerilla's to blame for the indents. the only tiny sliver of bad news regarding the ps4 imo though. hopefully the after market will make some rounded caps.
Posted 8:23pm on Mon 8 April 2013
Neon-Soldier32
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In response to Fu22y_Pumper's
ah, so guerilla's to blame for the indents. the only tiny sliver of bad news regarding the ps4 imo though. hopefully the after market will make some rounded caps.

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Guerilla don't make Motorstorm.
Posted 10:27pm on Mon 8 April 2013
Woffls
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And Killzone studio 'fought battles' to get analogue stick indentations, too.

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Quote:
Early DualShock 4 prototypes "looked like something that Bruce Wayne would carry,"
Well how about that. So did DS3/Sixaxis!
Posted 10:49am on Tue 9 April 2013
munkee
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And Killzone studio 'fought battles' to get analogue stick indentations, too.

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» Go to VG_Staff's original post
Somebody commented without reading the article.. ;P

I'm hyped for this PS4 launch. It's great to be getting some hard details as opposed to all the rumour mongering that's surrounding the next Xbox.

I've always been a fan of the Dualshock and wasn't overly comfortable with the 360 control pad. So it's great to see that they are making practical improvements and keeping the original design. Lookin forward to trying out those new analogue sticks Smile
Posted 11:23am on Tue 9 April 2013
Fu22y_Pumper
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In response to Neon-Soldier32's
Guerilla don't make Motorstorm.

» Go to Neon-Soldier32's original post
I know, did you read the whole article? And Killzone studio 'fought battles' to get analogue stick indentations, too.
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