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The reason we want another Underground game is because customising a car down to the finest details before you drive it around make it feel more personal and intimate. I'm not driving a Porsche, Lamborghini, or an Evo. I'm driving MY Porsche, Lamborghini, or Evo. I chose these oversized rims, fat exhaust, bulldozer spoiler and skirts that scrape manhole covers. I feel attached to THIS car and feel more special rolling around the streets during the night even when I'm not racing.
"But bottom line, I think it's a core pillar of Need For Speed to have [customisation] and we're going to go there."
Good. Finally. Make sure it's got a LOT of part options and allows us to make the car as obnoxious as we want it to be.
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"a merge between what you like in the Criterion games – the physics, the camera work, the car".... but, but, I don't like Criterion games. In fact, after looking at the NFS wikipedia site, I only like the so-called second generation of NFS games.... But I absolutely LOVED every single one of them. I bought hot pursuit when it came out, and I don't think I was ever as disappointed with a game as this.
Just finished reading the article... "I see the Underground comments, trust me, and it's not like we don't regard them." Hahaha, what've you been doing then? and as to if it could sell 15 million copies? I'd say it's more likely it would sell 25 million. This needs to happen before you completely alienate the few people that hold the NFS in a somewhat decent regard (despite recent hmm... catastrophes)
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Marcus....IF my grandmother had balls, she would be my grandfather !!
Telling us that "if NFS Underground 3 sells 15m, i would do it" is like
saying "i don't want to make this game" !! Because NOONE can guarantee
something like that.
Maybe you feel fine, spending hours and hours of work, building mediocre games.
Because, in my opinion, every game after the UG series was a disaster.
Take Grand Theft Auto, take NFS UG (UG2), combine them, mix them reaallyyy goood, add some gas stations, add the ability to go out of your car and walk around the city...and there you are...you have the game that COULD (can't guarantee, remember?) even beat World of Warcraft in sales.
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Okay, I will write this now. It's maybe long, but you should read. @Nilsson, I HOPE that you will read this one.
1. Customisation (visual)
a.) Customisation for the outside of the car:
Custom front bumpers, custom rear bumpers, custom sideskirts, custom headlights, custom taillights, custom hoods, custom spoilers, custom roof scoops, and alot of colors for window tint, and some custom trunks. And yes, xenon light, and other color light for the back and front of the car, and neons. And yea', nitro to go of the hood, and hidraulic or whatever (I cant write it, damn).
b.) Customisation for the inside of the car:
Inside neons, diffrent gear shifter, diffrent wheel, diffrent seats, seatbelts, rollcages, if we want to do a weight reduction - we would like to remove some rear seats, front seat, we want to change gas, brake and clutch pedals (From stock to sport), FULL working dash (lights, indicators, high beam, low beam, night lights), we would like to change cd-player, some woofers in the trunk, tv's on the back of front seat's (for passengers, I will explain it later that), boost gauges.. And, we would like this feature for sterring wheel - full 900 degrees sterring, not only 90. It's too much STUPID to turn around whole car with only 90 degrees (Like in some previous NFS games). I think that's all for custimastion.. FOR NOW!
Umm, I don't remember NFS with good physics at all. Even NFS UG2 and UG1 had a better physics than the newer NFS's. Like @digitalkiwi said, every game after the UG series was a disaster, and he is so damn right. We want better physics now. Like, If I am driving Honda Civic with 600hp and with FWD, I want to my car act like in real life. When I put the gas to the metal, front of the car goes little bit up, tires are screaming, VTEC kicking in.. You know.. And same from the RWD, if you driving some old muscle car, with high hp, with RWD (LOL) you would like to do some wheelies. Simply stop, pedal to the metal, and do that! I mean, I cant explain it very well, because my english is not so good for that, but I'm sure that you can understand what I want to say. Wheelies, burnouts, drifting, mass, and everything like in real life would be awesome to put in game physics.
AND DAMAGE - almost like in real life. We would not like to again that if we going 180 kph and we crash into wall, our car has a few scraches, and nothing else. We would like to smash our or opponent car at high speed race (If he is racing unfair versus us, haha), crush into some truck, or something.. We simply would like real life crash effect. Not that real to see blood and smashed body in car, simply - right crushed (damaged) car for right speed.
Well, I don't know about this. But it should be a great story.
And, I would like to get some CPU friend in game (CPU - on singleplayer, I will explain multiplayer friends after this), you know, home parties, night clubs, hangouts.. And on certain places would be cool to walk, like in TDU 2! And TDU 2 was a big miss, but okay. Walking in nightclubs, your home, friends home, gas stations (I will explain)..
Okay. What I wanted to say above (That thing with CPU), well.. If you are in singleplayer mode, you can go to night races, daytime and nighttime cruise, you can meet your friends, make a new friends, enemies, and stuff like that.. Okay, I call them CPU players because of singleplayer mode, but in multiplayer would be diffrent. I mean, those new, old friends and enemies would be a real people on a server. On server should be max to 50 players. Each player would have his own home, car, garage. Players would meet at racing scene at night, cops can get into race scene and chase down whatever car they would like. And what I said above, when starting to write this comment, that thing for tv's on the back of the front seat? It would be great that you can pick up your friends, and put them into the car for some cruise (up to 4 friends/players). You know, music, voice command, players can move their heads to look around, talking with eachother in the car.. And yeah, 50 players in whole city, but in multiplayer we want to see CPU traffic and racing cars too.
Well, like I said. CPU traffic and racing cars, nighttime and daytime cruise, night races (drag, drift, curcuit, sprint), day-drag races (from redlight to green - point to point), pink slip races.. Your own house, garage, you can throw a party... It's simple.
6. Car dealers
If you can put car names from A to Z. You dont have to get some rear cars that is using in other countries, put some everyday cars and on the end super cars. I don't know why people saying that NFS UG3 would not work out with normal cars? Those people are no-brainers! 15% of those 'supercar lovers' are not gonna drive supercar in real life (only if they are rich, they can drive, but I'm sure that rich people doesn't play games like this, they simply buy and drive those cars). That's it for #6, for now.
7. World and world map
a.) Take a world from Midnight Club: LA, and take a world from Mafia II (LOL, It sounds crazy, but listen). In MC:LA there was alot of people on the street, and they was taunting you about your driving, and your stunts, but you could not run over them. That was good. Not real, but good. Okay, I want to say - we want people on the street that we cant run them over, but they can taunt us because our car, driving style, music.. And about Mafia II - We want to see some accident on the road, ambulance on crash scene, police while we cruising. Or, while cruising, we would like to see that some police car is chasing street racers, or something like that.. And, if we speeding a little bit than a speed limit, police should just warn us to stop the car and pay the fine, not to try busting us right away! We want gas stations to fill up our tanks, some car cleaner at gas stations, we want random shops for used cars, to fix our car..
b.) Combine GTA IV (Or V) and Red Dead Redemption map. That would be to be our city. Or, if you dont want to do that, make A BIG CITY! Not little one, A BIG ONE!
Make a regular police cars, not those stupid police cars with +600hp!
9. Animations for a driver
We want to see how we are giving gas to a car with our leg, hitting the clutch, hitting the brake (Like in Shift 2), hands on wheel like in real life, and few driving stylies that we can choose while cruising. Hands of the driver to press horn in car while we pressing the 'horn' button, right gearshifter position for right gear, adjusting seats (position and height), when we pull handbrake button, driver will pull the handbrake in the car, driver will give a indicator when we hit 'indicator' button, 'wippers' button, high, low beam, lights buttons, radio button, and much more..
10. Engine sounds
Try to do the best you can!
11. The end
Yeah, well thats it. Im sure that 85-90% of fans want these. You were leading name for the years, 'Need for Speed' is not a little name.. Its on the top 3, and if you want to stay there - listen to us, your fans! And make games like we want to, not like YOU want to. Do the 80% from above what I have writed, and I will kiss your ass. Thats all from me, for now. And yes, If you do all this - you will get not the 15m sells, you will get 30m+ with this!
StifleroGaming HD -
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Hey Marcus Nilsson and Ghost Games, I really hope you will make Need For Speed Underground 3. Don't worry it will sell more than 15 million copies, I bet it will sell minimum 30 million copies for sure. I know that Need For Speed Underground 1 and 2 was released in 2003 and 2004, BUT I still play both of these games I really love the Underground series. And millions of others too, and if you make both a digital buy-and-download version, as well as a physical version (the cd in a cool epic Underground 3 cover), I will promise you I will buy BOTH the digital AND the physical version. I'm THAT interested and THAT passionate about Need For Speed Underground 3, please make it. I think it WILL sell minimum 30 million copies so please listen to us ^_^ and here is my suggestions for features in Underground 3:
*Amazing Free Roam in the city (driving around freely), just like
in Need For Speed Underground 2 but in a bigger city and beautiful areas.
*You can choose to connect online to meet friends and Free Roam, chat,
videochat, show off your tuned and styled cars and of course race against each other.
As well as meet other people and new friends worldwide.
*New racing modes like Touge Racing, and advanced Street X Racing
as well as the original Sprint, Curcuit, Drag and Drift races.
*Of course being able to style the cars in an amazing way, with everything
from wheel spinners, drift charms to spoilers and special paint colors etc.
A lot of Underground fans really felt their car was their own and a part of
their personality, making the game deeper and more fun to play.
*Being able to own your own garage and house and garden, and being
able to show this to friends, and at the same time being able to visit their house,
garage and garden and chat and videochat with each other.
*Both day and night time. Occasional rain weather just like in Need For Speed
Underground 2, and also snow at wintertime and fireworks at new year.
*An amazing storyline in career mode, but doesn't require the player
to visually style their car in order to progress (to make the game appeal
also to those who doesn't like to visually style their car). Visually styling
should be 100% optional just like in Need for Speed World.
These are just some suggestions, remember I'm very sure at least
30 million people will buy Need For Speed Underground 3 and I will
be one of them ^_^