Nintendo must dispel misconception about Wii U's power

Show Topics In:  
Posted 9:46pm on Tue 30 April 2013
VG_Staff
Posts: 26,808
00
Nintendo must dispel misconception about Wii U's power
Needs to show favourable results for third-party software to encourage further investment in the platform.

Read News
Posted 9:46pm on Tue 30 April 2013
Endless
Posts: 4,390
00
In response to Topic
Needs to show favourable results for third-party software to encourage further investment in the platform.

Read News

» Go to VG_Staff's original post
They can attempt to dispel all they like, if the hardware specs dont back up their spin they might as well be pissing into the wind.
Posted 11:35pm on Tue 30 April 2013
pblive
Posts: 17,978
00
In response to Topic
Needs to show favourable results for third-party software to encourage further investment in the platform.

Read News

» Go to VG_Staff's original post
Well physically it is more powerful than the current gen, but that doesn't mean much if third parties can't make the most of it.

But Nintendo don't play the same game as everyone else and they're not going to be bothered playing the power game. What they really need is more unique software. First party stuff is coming, but they need third parties to get more involved.

Though first they need to actually tell people about the console. Their PR campaign didnt really do much to educate the public.

..and maybe get a price drop...
Posted 12:30pm on Wed 1 May 2013
Endless
Posts: 4,390
00
In response to Topic
Needs to show favourable results for third-party software to encourage further investment in the platform.

Read News

» Go to VG_Staff's original post
here's the thing: comparing it to last gen is a waste of time, we all know it's going to be more powerful than the 'current' gen. What they need (if they actually want to keep their 3rd party support) is to convince developers that their new system is powerful enough to stand aside Sony and Microsofts offerings.

Fact of the matter is if you're a development house and you have 2 platforms of comparable power you can create your software for, and one that is underpowered on a different architecture with a smaller install base then you're just not going to bother with that one. The cost of developing it on a different system at different levels of detail and functionality is just not worth the return.

Of course Nintendo could just keep relying on their first party games and flesh out the gaps between those with a ton of shovelware like the 'current' gen. Wouldn't be the first time and i'm sure it wont be the last.
Posted 1:12pm on Wed 1 May 2013
pblive
Posts: 17,978
01
In response to Topic
Needs to show favourable results for third-party software to encourage further investment in the platform.

Read News

» Go to VG_Staff's original post
The N64, Gamecube and Wii both had some good third party games that were nowhere near 'shovelware', though, so they can easily match this.

What is the point of having 3 consoles with exactly the same games and just a smattering of exclusives? Nintendo tend to stand out in this regard and have done since the N64.
Posted 1:21pm on Wed 1 May 2013
MJTH
Posts: 2,821
00
In response to Topic
Needs to show favourable results for third-party software to encourage further investment in the platform.

Read News

» Go to VG_Staff's original post
Quote:
Fact of the matter is if you're a development house and you have 2 platforms of comparable power you can create your software for, and one that is underpowered on a different architecture with a smaller install base then you're just not going to bother with that one. The cost of developing it on a different system at different levels of detail and functionality is just not worth the return.

By that logic, devs shouldn't even bother with the Nextbox and PS4, and should just stick to the PC....
Posted 1:59pm on Thu 2 May 2013
Endless
Posts: 4,390
00
In response to MJTH's
Quote:
Fact of the matter is if you're a development house and you have 2 platforms of comparable power you can create your software for, and one that is underpowered on a different architecture with a smaller install base then you're just not going to bother with that one. The cost of developing it on a different system at different levels of detail and functionality is just not worth the return.

By that logic, devs shouldn't even bother with the Nextbox and PS4, and should just stick to the PC....

» Go to MJTH's original post
Quote:
By that logic, devs shouldn't even bother with the Nextbox and PS4, and should just stick to the PC....

No, they should stick with the most popular platforms. Which they do. If there ends up being enough people with Wii U's then it'll get more third party support. Until then developers go where the people are going, at the moment that is to Sony and MS.

Indeed, what is the point of having similarly powered systems with a small amount of exclusives? Media consumption? Community? up front cost? Convenience? Aesthetics? Accessibility? That's a few things. But they're also mostly things that should arguably be irrelevant.

For me, consoles exist for 3 reasons: Convenience, they sit by your TV unobtrusively and provide numerous other functions from the comfort of your sofa. Accessibility: You put a disc in and play it. Control pads make controlling the system easier than mouse and keyboard, no upgrades, not managing patches and drivers yourself, no cleaning up your system so it remains stable. Security: Consoles are closed systems with very few ways in and out, they have a simple set of controls so that all content can be restricted for children's use and they are much 'safer' for anyone to use than a PC.

Those are the 3 main reasons anyone would choose a console over PC imo. If the inside of a console were the same as a PC what do they lose? Exclusivity deals? Perhaps. From a developer's point of view if a console's architecture were like a PC it would be a godsend for them. To be able to develop your game once and distribute it across multiple outlets would save this industry a fortune. Division between consoles is what makes developing games so much more expensive and in turn our hobby as a whole.

Back to Nintendo: Arguably they only stand out with their first party games. That's a situation of their own making. Every system they release is built around their own titles and what they can do with them. Which is fine, the games they release are compelling and people love them. problem for me is I have little confidence at the moment that if I bought a Wii U that I wouldn't be missing out on a LOT of other titles. At least with Sony/MS i'm only likely to miss out on the exclusives.

At the moment the only reason to buy a Nintendo system is to play Nintendo's games. Same as with the Wii. But I'm sure Nintendo will release a bunch of first party titles that people love and everyone will proclaim the system is a success on the strength of them alone. People will still say Nintendo has poor 3rd party support, but for some reason it won't matter.

It matters to me though, and clearly to everyone that isn't buying a Wii U. There are already some huge 3rd party titles that aren't making it to Wii U but are to PS4 and whatever MS has to offer. PS4 isn't out yet and we havent even seen the next xbox and devs are already supporting them better.
Show Topics In:  
Quick Reply

Login or register to reply to this topic

Create a new account or login to take part in this topic discussion.