Nintendo will continue to sell DS hardware

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Posted 4:25pm on Wed 24 April 2013
VG_Staff
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Nintendo will continue to sell DS hardware
Lack of a forecast in financials isn't a sign the handheld's run is over.

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Posted 4:25pm on Wed 24 April 2013
MJTH
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Lack of a forecast in financials isn't a sign the handheld's run is over.

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» Go to VG_Staff's original post
I think it's officially the best selling console of all time, with something like 153.87 million units sold. I wonder if Nintendo is going to go for that ten year life cycle thing the PS2 had. Makes some sense considering it's been 9 years and they're still selling the machines.
Posted 4:29pm on Wed 24 April 2013
munkee
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Lack of a forecast in financials isn't a sign the handheld's run is over.

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I wish they would just go back to selling R4 cards. That was Nintendo, right?
Posted 5:43pm on Wed 24 April 2013
MJTH
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In response to munkee's
I wish they would just go back to selling R4 cards. That was Nintendo, right?

» Go to munkee's original post
NO. those were illegal cartridges made in China, that allowed DS games to be torrented and save on a micro SD, and caused major wide spread piracy on the platform. It quickly spread worldwide, because of the relative convenience of not having to carry a bag full of cartridges.

Seriously these things spread and sold fast. Within 6 months of going into production you could buy them from retail store across china and some of Japan. They were easily ordered online, globally too. The first time I heard of them was when I found a bunch of my friends had bought and owned them.

It was one of the major reasons the DS was abandoned in terms of major 3rd party release midway through it's life. It nearly killed the platform.
Posted 10:28pm on Wed 24 April 2013
munkee
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Lack of a forecast in financials isn't a sign the handheld's run is over.

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munkee 1 - MJTH 0
Posted 12:58am on Thu 25 April 2013
CheekyLee
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In response to MJTH's
NO. those were illegal cartridges made in China, that allowed DS games to be torrented and save on a micro SD, and caused major wide spread piracy on the platform. It quickly spread worldwide, because of the relative convenience of not having to carry a bag full of cartridges.

Seriously these things spread and sold fast. Within 6 months of going into production you could buy them from retail store across china and some of Japan. They were easily ordered online, globally too. The first time I heard of them was when I found a bunch of my friends had bought and owned them.

It was one of the major reasons the DS was abandoned in terms of major 3rd party release midway through it's life. It nearly killed the platform.

» Go to MJTH's original post
Hahaha, "torrented". Sometimes, the naivety of moralisers is so cute!

I would argue that since Nintendo made profit on every single DS ever sold, and that many only bought their DS because of the ease with which one could obtain a flash card and a large pool of games, that they actually helped sales of the platform more than they harmed it. Arguments around piracy always assume that every illegal download equates to a lost sale, and this has repeatedly been shown to not be the case at all.

I'm not saying that no publisher decided to blame piracy for their stopping making DS games, I'm certain some would have done. What I am saying is that of all the many Mums who bought a DS for their kids because of the existence of the R4, a fair proportion would then have gone on to buy several full-price games after the novelty of a built-in library wore off. Because most of them would have picked them up from car boot sales and the likes, and would have had to go back to the supplier to fill the SD cards with new titles. Not to mention the fact that DS updates locked out the cards more often than not.
Posted 5:58am on Thu 25 April 2013
MJTH
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In response to CheekyLee's
Hahaha, "torrented". Sometimes, the naivety of moralisers is so cute!

I would argue that since Nintendo made profit on every single DS ever sold, and that many only bought their DS because of the ease with which one could obtain a flash card and a large pool of games, that they actually helped sales of the platform more than they harmed it. Arguments around piracy always assume that every illegal download equates to a lost sale, and this has repeatedly been shown to not be the case at all.

I'm not saying that no publisher decided to blame piracy for their stopping making DS games, I'm certain some would have done. What I am saying is that of all the many Mums who bought a DS for their kids because of the existence of the R4, a fair proportion would then have gone on to buy several full-price games after the novelty of a built-in library wore off. Because most of them would have picked them up from car boot sales and the likes, and would have had to go back to the supplier to fill the SD cards with new titles. Not to mention the fact that DS updates locked out the cards more often than not.

» Go to CheekyLee's original post
Sure it help sales of the platform itself. But considering console manufacturers make more money of the back of every game sold on their platform due to licencing, then that's a lot of profit lost. If companies refuse to make games on the platform because of piracy, then that's money lost from potential licencing, even if the game would of gone on to sell not much.

Ok.They obviously made a lot of money selling units (best selling console of all time and all that jazz).Some people bought a DS for an R4, but a lot of people already owned a DS, and would of continued to buy games for it, if it wasn't for the R4. If a percentage of that install base didn't buy games, when they would of otherwise, if they didn't have an R4, then that's a good chunk of money lost.

The R4 made piracy convenient. Piracy on other platforms was not as easy as the R4. And they were easy to attain to. For goodness, sake they were sold in shops at one point! It's true a lot of Pirates wouldn't buy games anyway if they couldn't pirate. But, like I said, on the DS a lot of people who would of bought games were converted to using an R4.

And why would anyone who owned an R4, buy new retail games again, except the noble fan who wanted to supported the developer (at which point he probably wouldn't own an R4). Sure DSi's updates could block the card, but original DS's and DS lites couldn't get firmware updates for the OS and they make up around 2/3 of the install base of the machine.

I understand you're trying to say that the R4 lead to a decent amount of console sales, but in the long run the R4 was in no way beneficial to Nintendo's business with the DS, due widespread piracy, lack of trust in the platform, from 3rd party. I'm not going to continue arguing about this. Piracy did more harm then good for the platform.

Damn you Munkee for bringing this up! Damn me for not seeing the sarcasm of your comment...
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