Obsidian denied Fallout New Vegas bonus because Metacritic was one point too low

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Posted 12:52pm on Thu 15 March 2012
VG_Staff
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Obsidian denied Fallout New Vegas bonus because Metacritic was one point too low
Staff at Obsidian missed out on a bonus for Fallout: New Vegas because the game achieved a Metacritic score one point below the bonus threshold, developer Chris Avellone has revealed.

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Posted 12:52pm on Thu 15 March 2012
Clockpunk
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Staff at Obsidian missed out on a bonus for Fallout: New Vegas because the game achieved a Metacritic score one point below the bonus threshold, developer Chris Avellone has revealed.

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Well... at least you chaps did your part (awarding it a deserved 9). It does seem a shame that the natural biases seen with any averaging effect for subjective appreciation has such a powerful grip on the mindset of development management, though...
Posted 1:22pm on Thu 15 March 2012
FantasyMeister
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Staff at Obsidian missed out on a bonus for Fallout: New Vegas because the game achieved a Metacritic score one point below the bonus threshold, developer Chris Avellone has revealed.

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» Go to VG_Staff's original post
Considering how many issues the game launched with I'm surprised they got their straight payment, let alone any bonuses.
Posted 1:33pm on Thu 15 March 2012
Bloodstorm
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Staff at Obsidian missed out on a bonus for Fallout: New Vegas because the game achieved a Metacritic score one point below the bonus threshold, developer Chris Avellone has revealed.

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» Go to VG_Staff's original post
Yea, the "finished" product" before the obvious patches was abysmal.

Here's hoping the QA (lol, who am i kidding, it's Obsidian) got what they deserved.
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