Thief & Tomb Raider: Definitive Edition going 50% off on Xbox One this Friday

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Posted 3:51pm on Tue 25 March 2014
VG_Staff
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Thief & Tomb Raider: Definitive Edition going 50% off on Xbox One this Friday
Next-gen Thief to be cut to around £25.

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Posted 3:51pm on Tue 25 March 2014
Neon-Soldier32
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Next-gen Thief to be cut to around £25.

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I expected Thief to bomb, but not that much. Christ, £25 for a digital version of a game less than a month old is a serious failing for SquEnix.
Posted 5:07pm on Tue 25 March 2014
pblive
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Next-gen Thief to be cut to around £25.

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Thing is, neither Tomb Raider or Thief would be titles I'd consider digitally on consoles because they don't have the replay value. I've only got Tomb a Raider on Steam because the package price was ridiculous at the time.
Posted 6:32pm on Tue 25 March 2014
KamSage
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Next-gen Thief to be cut to around £25.

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Lightning returns is selling for about £25-£30 most places now. Thief usually a bit higher at £35-£40.
None of Square's games are doing well at the moment.
Posted 8:21pm on Tue 25 March 2014
RichRomano1
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In response to pblive's
Thing is, neither Tomb Raider or Thief would be titles I'd consider digitally on consoles because they don't have the replay value. I've only got Tomb a Raider on Steam because the package price was ridiculous at the time.

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I think Tomb Raider is something you'll want to play twice even three times. It's a lot of fun. The Thief game isn't as bad as the critics say -- if you play it like it's supposed to be played, you'll get hours of fun out of it.
Posted 10:40am on Wed 26 March 2014
ert3
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In response to RichRomano1's
I think Tomb Raider is something you'll want to play twice even three times. It's a lot of fun. The Thief game isn't as bad as the critics say -- if you play it like it's supposed to be played, you'll get hours of fun out of it.

» Go to RichRomano1's original post
god that is toxic phrasing for me.

"play like its supposed to be played."

Might as well say, linearity in level design is a good thing because game-play elements are a yes no answer.
Posted 7:31pm on Wed 26 March 2014
RichRomano1
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In response to ert3's
god that is toxic phrasing for me.

"play like its supposed to be played."

Might as well say, linearity in level design is a good thing because game-play elements are a yes no answer.

» Go to ert3's original post
If you expect developers to reinvent the wheel all the time, then of course my phrasing will bother you. Thief is to be played slow, with few enhancements. That's how the previous installments played. Hence, if you want a good experience from this game, it has to be played in that vein.

Now, if that's still too hard for you to understand, then perhaps a little less time playing video games and more time reading is in order.
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