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Posted 1:23pm on Sat 16 February 2008
VG_Staff
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VideoGamer.com Plays
A look at what we've been playing this week.

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Posted 1:23pm on Sat 16 February 2008
Netmind
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A look at what we've been playing this week.

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DoD:S Is a really good game.. Used to play on it allot, been more stuck on CoD4 on PC these days..

Hide and See, real life - haha, really good :D
Posted 1:36pm on Sat 16 February 2008
FantasyMeister
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A look at what we've been playing this week.

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I gave up on hide and seek. Too much annoying pop-up and a grating 16-bit sound quality, but at least you can customise the soundtrack. I liked the free-roaming aspect but hated getting hung up on corners, collision detection seemed to go downhill after a few pints, maybe they'll fix that in the sequel.

Speaking of retro, I've been playing Test Drive Unlimited and I've got this secret urge to dig out Tiger Woods PGA Tour 07 on the 360 for a few more holes in one, but mainly I've been killing stuff over and over in Phantasy Star Universe in a psychotic attempt to make lots of little numbers increase across a variety of disciplines.
Posted 5:42am on Sun 17 February 2008
Bloodstorm
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A look at what we've been playing this week.

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Who else has noticed a few of the staff are missing? Thought they had left us for awhile lol.
Posted 3:25pm on Sun 17 February 2008
jtorry
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A look at what we've been playing this week.

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Wesley is on holiday. Should be back to a full five staff members contributing next week.
Posted 4:25pm on Sun 17 February 2008
Exnor
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A look at what we've been playing this week.

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Quote:
I gave up on hide and seek. Too much annoying pop-up and a grating 16-bit sound quality, but at least you can customise the soundtrack. I liked the free-roaming aspect but hated getting hung up on corners, collision detection seemed to go downhill after a few pints, maybe they'll fix that in the sequel.

Haha, had to chuckle at this :)
Posted 3:42am on Mon 18 February 2008
Bloodstorm
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In response to FantasyMeister's
I gave up on hide and seek. Too much annoying pop-up and a grating 16-bit sound quality, but at least you can customise the soundtrack. I liked the free-roaming aspect but hated getting hung up on corners, collision detection seemed to go downhill after a few pints, maybe they'll fix that in the sequel.

Speaking of retro, I've been playing Test Drive Unlimited and I've got this secret urge to dig out Tiger Woods PGA Tour 07 on the 360 for a few more holes in one, but mainly I've been killing stuff over and over in Phantasy Star Universe in a psychotic attempt to make lots of little numbers increase across a variety of disciplines.

» Go to FantasyMeister's original post
Quote:
Originally Posted by FantasyMeister
I gave up on hide and seek. Too much annoying pop-up and a grating 16-bit sound quality, but at least you can customise the soundtrack. I liked the free-roaming aspect but hated getting hung up on corners, collision detection seemed to go downhill after a few pints, maybe they'll fix that in the sequel.


Nah, RL had it's last patch awhile ago, however i have heard those hacker scientist guys have been making up these things called nanomachines to make richer characters more intelligent.

Once again, the n00bs always lose out.
Posted 5:05am on Mon 18 February 2008
FantasyMeister
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In response to Bloodstorm's
Quote:
Originally Posted by FantasyMeister
I gave up on hide and seek. Too much annoying pop-up and a grating 16-bit sound quality, but at least you can customise the soundtrack. I liked the free-roaming aspect but hated getting hung up on corners, collision detection seemed to go downhill after a few pints, maybe they'll fix that in the sequel.


Nah, RL had it's last patch awhile ago, however i have heard those hacker scientist guys have been making up these things called nanomachines to make richer characters more intelligent.

Once again, the n00bs always lose out.

» Go to Bloodstorm's original post
Quote:
Originally Posted by Bloodstorm
Nah, RL had it's last patch awhile ago, however i have heard those hacker scientist guys have been making up these things called nanomachines to make richer characters more intelligent.

Once again, the n00bs always lose out.

I read that article over on the beeb news pages, something along the lines of machines will be our equal in intelligence by the year 2029, so you can just inject yourself with a few nanomachines to tweak your synapses instead of going to school and learning stuff the old fashioned way.

All sounds great until you get a griefer like me running about the high street letting off a short-range EMP blast every now and then and watching everyone collapse on the pavement and start drooling because I melted their nanos.

Obviously it has ramifications for the "What We've Been Beating Wesley At This Week" series of articles. "What Our Machines Have Been Playing For Us" could be a distinct possibility.

*This is an automated post*.
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