Witcher 2 Xbox 360 saves 'could' carry over to Xbox One Witcher 3

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Posted 3:12pm on Tue 2 July 2013
VG_Staff
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Witcher 2 Xbox 360 saves 'could' carry over to Xbox One Witcher 3
CD Projekt RED considering Mass Effect-style Q&A system for PS4 version.

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Posted 10:54pm on Tue 2 July 2013
Los_VALOS
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CD Projekt RED considering Mass Effect-style Q&A system for PS4 version.

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Or you could just finally port Witcher 2 to a PS console. With PS4s architechture.. Spend 10 hours on it, make a few tens of millions on it.. You could just do that CDPR...
Posted 11:21pm on Tue 2 July 2013
Endless
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In response to Los_VALOS's
Or you could just finally port Witcher 2 to a PS console. With PS4s architechture.. Spend 10 hours on it, make a few tens of millions on it.. You could just do that CDPR...

» Go to Los_VALOS's original post
I cant help but think if it were that easy and profitable they would have done it already.
Posted 12:18am on Wed 3 July 2013
BrySkye
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In response to Endless's
I cant help but think if it were that easy and profitable they would have done it already.

» Go to Endless's original post
A Witcher HD collection (or should that be THD?) of the first 2 games would seem a pretty viable option for some point in the PS4's lifespan.
The Xbox One as well for that matter, since it's not backwards compatible.
Then it would be a question of if the 3rd game could be patched to accept those saves.

Mind you, this is all hypothetical if they haven't even confirmed that Xbox 360 > Xbox One save exports will 100% happen.
Posted 8:20am on Wed 3 July 2013
Endless
Posts: 4,390
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In response to BrySkye's
A Witcher HD collection (or should that be THD?) of the first 2 games would seem a pretty viable option for some point in the PS4's lifespan.
The Xbox One as well for that matter, since it's not backwards compatible.
Then it would be a question of if the 3rd game could be patched to accept those saves.

Mind you, this is all hypothetical if they haven't even confirmed that Xbox 360 > Xbox One save exports will 100% happen.

» Go to BrySkye's original post
I imagine the way they might do the save compatibility is to manipulate the saves in the cloud. After all you can save your game saves in the current cloud infrastructure so all it would take is some method of making them compatible there.
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