Battlefield 3

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Posted 11:47pm on Thu 3 February 2011
Woffls
  • Posts: 8,045
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Battlefield 3

Stolen from Game Informer

Quote:
In our world-exclusive cover story, Game Informer unveils the first numbered entry in the Battlefield series since 2005. Many longtime fans are wondering, "what took so long?!" DICE has honed the concept for the true sequel for years, but it wasn't until the company developed the powerful new Frostbite 2 engine that it felt all the pieces were in place to create a proper follow-up. Armed with powerful upgrades like deferred rendering, real-time radiosity, a new animation system borrowed from the EA Sports label, and an exponential leap in destructibility, executive producer Patrick Bach dubs Frostbite 2 "the best piece of technology on the market when it comes to building games."

That's all the information we have at the moment, unfortunately. I didn't enjoy BC2 that much, but I was very impressed with the Frostbite 1.5 engine. This game is going to look very impressive indeed.
Posted 5:33am on Fri 4 February 2011
clangod
  • Posts: 2,753
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In response to Topic

Stolen from Game Informer

Quote:
In our world-exclusive cover story, Game Informer unveils the first numbered entry in the Battlefield series since 2005. Many longtime fans are wondering, "what took so long?!" DICE has honed the concept for the true sequel for years, but it wasn't until the company developed the powerful new Frostbite 2 engine that it felt all the pieces were in place to create a proper follow-up. Armed with powerful upgrades like deferred rendering, real-time radiosity, a new animation system borrowed from the EA Sports label, and an exponential leap in destructibility, executive producer Patrick Bach dubs Frostbite 2 "the best piece of technology on the market when it comes to building games."

That's all the information we have at the moment, unfortunately. I didn't enjoy BC2 that much, but I was very impressed with the Frostbite 1.5 engine. This game is going to look very impressive indeed.


» Go to Woffls's original post
*Waiting...*
Posted 7:33am on Fri 4 February 2011
dazzadavie
  • Posts: 4,279
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In response to Topic

Stolen from Game Informer

Quote:
In our world-exclusive cover story, Game Informer unveils the first numbered entry in the Battlefield series since 2005. Many longtime fans are wondering, "what took so long?!" DICE has honed the concept for the true sequel for years, but it wasn't until the company developed the powerful new Frostbite 2 engine that it felt all the pieces were in place to create a proper follow-up. Armed with powerful upgrades like deferred rendering, real-time radiosity, a new animation system borrowed from the EA Sports label, and an exponential leap in destructibility, executive producer Patrick Bach dubs Frostbite 2 "the best piece of technology on the market when it comes to building games."

That's all the information we have at the moment, unfortunately. I didn't enjoy BC2 that much, but I was very impressed with the Frostbite 1.5 engine. This game is going to look very impressive indeed.


» Go to Woffls's original post
If there is a reveal today I will be the happiest man on the south coast
Posted 8:40am on Fri 4 February 2011
El-Dev
    00
    In response to Topic

    Stolen from Game Informer

    Quote:
    In our world-exclusive cover story, Game Informer unveils the first numbered entry in the Battlefield series since 2005. Many longtime fans are wondering, "what took so long?!" DICE has honed the concept for the true sequel for years, but it wasn't until the company developed the powerful new Frostbite 2 engine that it felt all the pieces were in place to create a proper follow-up. Armed with powerful upgrades like deferred rendering, real-time radiosity, a new animation system borrowed from the EA Sports label, and an exponential leap in destructibility, executive producer Patrick Bach dubs Frostbite 2 "the best piece of technology on the market when it comes to building games."

    That's all the information we have at the moment, unfortunately. I didn't enjoy BC2 that much, but I was very impressed with the Frostbite 1.5 engine. This game is going to look very impressive indeed.


    » Go to Woffls's original post
    Trailer doesn't show much at all.



    Will be getting this though. DICE are one of my favourite developers.
    Posted 9:08am on Fri 4 February 2011
    dazzadavie
    • Posts: 4,279
    00
    In response to El-Dev's
    Trailer doesn't show much at all.



    Will be getting this though. DICE are one of my favourite developers.

    » Go to El-Dev's original post
    Agree, not much shown but loved DICE for a very long time
    Posted 11:05am on Fri 4 February 2011
    dazzadavie
    • Posts: 4,279
    00
    In response to Topic

    Stolen from Game Informer

    Quote:
    In our world-exclusive cover story, Game Informer unveils the first numbered entry in the Battlefield series since 2005. Many longtime fans are wondering, "what took so long?!" DICE has honed the concept for the true sequel for years, but it wasn't until the company developed the powerful new Frostbite 2 engine that it felt all the pieces were in place to create a proper follow-up. Armed with powerful upgrades like deferred rendering, real-time radiosity, a new animation system borrowed from the EA Sports label, and an exponential leap in destructibility, executive producer Patrick Bach dubs Frostbite 2 "the best piece of technology on the market when it comes to building games."

    That's all the information we have at the moment, unfortunately. I didn't enjoy BC2 that much, but I was very impressed with the Frostbite 1.5 engine. This game is going to look very impressive indeed.


    » Go to Woffls's original post
    Sorry for the double post but new info

    "Battlefield 3 is the true successor to Battlefield 2. Beyond our signature multiplayer, we have also included a full single-player campaign and a co-op campaign – all straight out of the box. As for fan favorite features, how does the return of jets, prone, and 64-player multiplayer (on PC) sound? All this built with our powerful new game engine Frostbite 2, which you'll hear and see a lot of in the months leading up to launch"
    Posted 12:18pm on Fri 4 February 2011
    El-Dev
      00
      In response to Topic

      Stolen from Game Informer

      Quote:
      In our world-exclusive cover story, Game Informer unveils the first numbered entry in the Battlefield series since 2005. Many longtime fans are wondering, "what took so long?!" DICE has honed the concept for the true sequel for years, but it wasn't until the company developed the powerful new Frostbite 2 engine that it felt all the pieces were in place to create a proper follow-up. Armed with powerful upgrades like deferred rendering, real-time radiosity, a new animation system borrowed from the EA Sports label, and an exponential leap in destructibility, executive producer Patrick Bach dubs Frostbite 2 "the best piece of technology on the market when it comes to building games."

      That's all the information we have at the moment, unfortunately. I didn't enjoy BC2 that much, but I was very impressed with the Frostbite 1.5 engine. This game is going to look very impressive indeed.


      » Go to Woffls's original post
      I'd like to see the 64 player MP make it on to the consoles, BC2 is only 24 if I'm not mistaken. Some of the maps could easily do with more players on them.
      Posted 12:29pm on Fri 4 February 2011
      dazzadavie
      • Posts: 4,279
      00
      In response to El-Dev's
      I'd like to see the 64 player MP make it on to the consoles, BC2 is only 24 if I'm not mistaken. Some of the maps could easily do with more players on them.

      » Go to El-Dev's original post
      I was hopping to see 64 but always thought it was a long shot. 32 would be better than the current 24 still
      Posted 3:54pm on Fri 4 February 2011
      thompo555
      • Posts: 5,254
      00
      In response to dazzadavie's
      Sorry for the double post but new info

      "Battlefield 3 is the true successor to Battlefield 2. Beyond our signature multiplayer, we have also included a full single-player campaign and a co-op campaign – all straight out of the box. As for fan favorite features, how does the return of jets, prone, and 64-player multiplayer (on PC) sound? All this built with our powerful new game engine Frostbite 2, which you'll hear and see a lot of in the months leading up to launch"

      » Go to dazzadavie's original post
      If jets and such are true then I might cry. from all four eyes.. Tongue

      I don't see why they couldn't get 64 players in a room - the servers would (i guess) be the same as on PC and we know the PS3/360 can handle this amount of players. I'm just hoping that the console guys don't get ripped off with no jets and such. You'd need massive maps!
      Posted 4:25pm on Sat 5 February 2011
      El-Dev
        00
        In response to Topic

        Stolen from Game Informer

        Quote:
        In our world-exclusive cover story, Game Informer unveils the first numbered entry in the Battlefield series since 2005. Many longtime fans are wondering, "what took so long?!" DICE has honed the concept for the true sequel for years, but it wasn't until the company developed the powerful new Frostbite 2 engine that it felt all the pieces were in place to create a proper follow-up. Armed with powerful upgrades like deferred rendering, real-time radiosity, a new animation system borrowed from the EA Sports label, and an exponential leap in destructibility, executive producer Patrick Bach dubs Frostbite 2 "the best piece of technology on the market when it comes to building games."

        That's all the information we have at the moment, unfortunately. I didn't enjoy BC2 that much, but I was very impressed with the Frostbite 1.5 engine. This game is going to look very impressive indeed.


        » Go to Woffls's original post
        Quote:
        Originally Posted by VG247
        According to the advert, posted on CVG:

        “This themed expansion pack features four legendary maps from Battlefield 2 boldly re-imagined with frostbite 2 physics, destruction and visuals. Completing the package are classic Battlefield 2 weapons and vehicles, unique rewards, new Achievements/Trophies and more.”

        We’ll mail EA about this for you.

        The map pack is to be made available as a pre-order bonus for the Limited Edition, but will be made available at a later date as DLC for standard edition buyers.

        EA revealed Battlefield 3 earlier this week, and players will traverse Paris, New York and Tehran in it according to other retail listings.

        BF3 is slated for release this fall on PC, PS3, and Xbox 360.

        Source.

        Never played Battlefield 2, but the more maps the better in my opinion. Hope they continually add to them like they did with BC2. If they do the same in regards to the VIP Limited Edition then it's a no-brainer to get that version.
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