Playing with Myself

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Posted 12:33pm on Fri 10 May 2013
pblive
  • Posts: 18,658
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Playing with Myself
Avatars. They've been around for a while now. I blame Nintendo, but really it was an idea born on PC in those little social games of old.

Anyway, be it avatars or just plain old custom characters, I've been looking at my own creations and wondering about whether I prefer to play as myself or as some sort of aspirational hero character. Strangely, I err towards the former more than the latter.

Logically, I'd assume everyone would go for the most heroic or sympathetic characters. It's the Superman ideal. But sometimes just playing as something that represents you can be as fun, a sort of step towards a virtual world with you in it, as it were.

Avatars, then, encourage this. They expect (though don't restrict) you to create a character based on your own attributes, then stick this in a game, whether that's on XBLA or Wii. Even so, you can re-design the character to resemble someone famous, but many seem to stick to a fair representation of themselves.

So, what do you think? Play as you or play as your ideal? And why?
Posted 1:06pm on Fri 10 May 2013
CheekyLee
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In response to Topic
Avatars. They've been around for a while now. I blame Nintendo, but really it was an idea born on PC in those little social games of old.

Anyway, be it avatars or just plain old custom characters, I've been looking at my own creations and wondering about whether I prefer to play as myself or as some sort of aspirational hero character. Strangely, I err towards the former more than the latter.

Logically, I'd assume everyone would go for the most heroic or sympathetic characters. It's the Superman ideal. But sometimes just playing as something that represents you can be as fun, a sort of step towards a virtual world with you in it, as it were.

Avatars, then, encourage this. They expect (though don't restrict) you to create a character based on your own attributes, then stick this in a game, whether that's on XBLA or Wii. Even so, you can re-design the character to resemble someone famous, but many seem to stick to a fair representation of themselves.

So, what do you think? Play as you or play as your ideal? And why?

» Go to pblive's original post
I tend to go through phases with this. Sometimes I spend ages cycling through, trying my best to make one that looks as close to me as I possibly can. I try not to idealise myself, either, so I always pile on a few extra pounds instead of going with a lean, mean fighting machine.

However, there are also times where I am bored with that, and so I go out of my way to make the most ridiculous and amusing creation possible. It is no accident that my colour of choice is pink, either, because it not only can be amusing but can also put people off.

My avatar on Xbox Live is ME. My Mii is even more ME. I love them both. And, I would gladly take these into any and every game if only I was allowed to. I don't care about your "vision", Games Designer person; FIND A WAY to let me bring them in! Gears of War would only be IMPROVED if we were able to chainsaw avatars in half.
Posted 1:45pm on Fri 10 May 2013
Woodfella
  • Posts: 1,208
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In response to Topic
Avatars. They've been around for a while now. I blame Nintendo, but really it was an idea born on PC in those little social games of old.

Anyway, be it avatars or just plain old custom characters, I've been looking at my own creations and wondering about whether I prefer to play as myself or as some sort of aspirational hero character. Strangely, I err towards the former more than the latter.

Logically, I'd assume everyone would go for the most heroic or sympathetic characters. It's the Superman ideal. But sometimes just playing as something that represents you can be as fun, a sort of step towards a virtual world with you in it, as it were.

Avatars, then, encourage this. They expect (though don't restrict) you to create a character based on your own attributes, then stick this in a game, whether that's on XBLA or Wii. Even so, you can re-design the character to resemble someone famous, but many seem to stick to a fair representation of themselves.

So, what do you think? Play as you or play as your ideal? And why?

» Go to pblive's original post
The only time I make it look like me is on FIFA. Dunno why, I guess cos my mates do too and its cool to be in a team with them.

On rpgs I usually just make a guy with a big beard, that is a constant in my avatars, perhaps its a representation of my lingering resentment over the fact i cant grow one.

In dark souls I just make the freakiest looking one possible. Because its hilarious

As for choices first play through I just do what I would do and if I do another I'll set out to be evil.

My mii is me and my xbox avatar is an old gut with a top hat a mustache, sorta looks like mr monopoly.
Posted 2:01pm on Fri 10 May 2013
Grammartron
  • Posts: 1,203
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In response to Topic
Avatars. They've been around for a while now. I blame Nintendo, but really it was an idea born on PC in those little social games of old.

Anyway, be it avatars or just plain old custom characters, I've been looking at my own creations and wondering about whether I prefer to play as myself or as some sort of aspirational hero character. Strangely, I err towards the former more than the latter.

Logically, I'd assume everyone would go for the most heroic or sympathetic characters. It's the Superman ideal. But sometimes just playing as something that represents you can be as fun, a sort of step towards a virtual world with you in it, as it were.

Avatars, then, encourage this. They expect (though don't restrict) you to create a character based on your own attributes, then stick this in a game, whether that's on XBLA or Wii. Even so, you can re-design the character to resemble someone famous, but many seem to stick to a fair representation of themselves.

So, what do you think? Play as you or play as your ideal? And why?

» Go to pblive's original post
In sport games I do tend to make myself.....

...but in RPGS I create (or recreate) literary characters that feature in books I'm reading at the time - for Mass Effect it was Roland from the Dark Tower, and for Skyrim I recreated Uther Doul, a bad-assed character in China Mieville's 'The Scar'.

Not sure why, probably something to do with the increased feeling of drama and narrative - I have positive associations with the names and (what I imagine to be) the appearances of these characters as I've read epic stories starring them already.
Posted 1:33am on Sat 11 May 2013
p0rtalthinker
  • Posts: 3,057
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In response to Topic
Avatars. They've been around for a while now. I blame Nintendo, but really it was an idea born on PC in those little social games of old.

Anyway, be it avatars or just plain old custom characters, I've been looking at my own creations and wondering about whether I prefer to play as myself or as some sort of aspirational hero character. Strangely, I err towards the former more than the latter.

Logically, I'd assume everyone would go for the most heroic or sympathetic characters. It's the Superman ideal. But sometimes just playing as something that represents you can be as fun, a sort of step towards a virtual world with you in it, as it were.

Avatars, then, encourage this. They expect (though don't restrict) you to create a character based on your own attributes, then stick this in a game, whether that's on XBLA or Wii. Even so, you can re-design the character to resemble someone famous, but many seem to stick to a fair representation of themselves.

So, what do you think? Play as you or play as your ideal? And why?

» Go to pblive's original post
Careful with your thread titles there buddy. Wouldn't want people to get the wrong idea Tongue

Play as me definitely, in response to your question.
Posted 8:33am on Sat 11 May 2013
BC_Animus
  • Posts: 1,164
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In response to Topic
Avatars. They've been around for a while now. I blame Nintendo, but really it was an idea born on PC in those little social games of old.

Anyway, be it avatars or just plain old custom characters, I've been looking at my own creations and wondering about whether I prefer to play as myself or as some sort of aspirational hero character. Strangely, I err towards the former more than the latter.

Logically, I'd assume everyone would go for the most heroic or sympathetic characters. It's the Superman ideal. But sometimes just playing as something that represents you can be as fun, a sort of step towards a virtual world with you in it, as it were.

Avatars, then, encourage this. They expect (though don't restrict) you to create a character based on your own attributes, then stick this in a game, whether that's on XBLA or Wii. Even so, you can re-design the character to resemble someone famous, but many seem to stick to a fair representation of themselves.

So, what do you think? Play as you or play as your ideal? And why?

» Go to pblive's original post
Whenever I create an Avatar they usually end up looking more or less like myself in real life, dodgy facial hair and all.

I have used BC_Animus (or slight variant of - eg. BCAnimus) as a callsign/alias for years, and if you look at my characters across all of the games I have played over the years you'd find that they are fairly consistent, both in terms of looks and personalities.

I'm weird perhaps, but I tend to keep my virtual/online personas as real and honest as possible - to me my names and Avatars are, in all effect, the real me, and as such I tend to take them very seriously.
Posted 8:35am on Sat 11 May 2013
BC_Animus
  • Posts: 1,164
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In response to Woodfella's
The only time I make it look like me is on FIFA. Dunno why, I guess cos my mates do too and its cool to be in a team with them.

On rpgs I usually just make a guy with a big beard, that is a constant in my avatars, perhaps its a representation of my lingering resentment over the fact i cant grow one.

In dark souls I just make the freakiest looking one possible. Because its hilarious

As for choices first play through I just do what I would do and if I do another I'll set out to be evil.

My mii is me and my xbox avatar is an old gut with a top hat a mustache, sorta looks like mr monopoly.

» Go to Woodfella's original post
Quote:
Originally Posted by Woodfella
On rpgs I usually just make a guy with a big beard, that is a constant in my avatars, perhaps its a representation of my lingering resentment over the fact i cant grow one.

Grow a goatee bud, they're great - fun to play with too, it's like having a puppy on your chin.
Posted 1:42am on Sun 12 May 2013
theBezerKing
  • Posts: 62
00
In response to Topic
Avatars. They've been around for a while now. I blame Nintendo, but really it was an idea born on PC in those little social games of old.

Anyway, be it avatars or just plain old custom characters, I've been looking at my own creations and wondering about whether I prefer to play as myself or as some sort of aspirational hero character. Strangely, I err towards the former more than the latter.

Logically, I'd assume everyone would go for the most heroic or sympathetic characters. It's the Superman ideal. But sometimes just playing as something that represents you can be as fun, a sort of step towards a virtual world with you in it, as it were.

Avatars, then, encourage this. They expect (though don't restrict) you to create a character based on your own attributes, then stick this in a game, whether that's on XBLA or Wii. Even so, you can re-design the character to resemble someone famous, but many seem to stick to a fair representation of themselves.

So, what do you think? Play as you or play as your ideal? And why?

» Go to pblive's original post
If I'm going to be completely honest, and I hope none of you will resent me for this or go all "the ***** is up with that guy", I tend to make a female character/avatar in most games I play, especially Adventure/RPG. I don't really know why, but I simply have diddely squat interest in playing a male character, even for the sake of playing myself. Do I enjoy visualising myself as a female? Kinda, I guess. Obviously, I don't make myself ugly either, but I try to steer away from ending up a complete and utter sex symbol. I suppose I'm a big supporter of rule 63.

Does this make me a bad person? I hope not...
I also always make me tall, as I'm rather tall IRL.

On the note of playing styles, I generally try to be as nice as possible in games. Then again, I genuinely try to be as nice as possible in RL as well. I kinda feed on happiness, but unfortunately NPCs aren't that great at showing gratitude...
Posted 7:22am on Sun 12 May 2013
dazzadavie
  • Posts: 4,278
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In response to Topic
Avatars. They've been around for a while now. I blame Nintendo, but really it was an idea born on PC in those little social games of old.

Anyway, be it avatars or just plain old custom characters, I've been looking at my own creations and wondering about whether I prefer to play as myself or as some sort of aspirational hero character. Strangely, I err towards the former more than the latter.

Logically, I'd assume everyone would go for the most heroic or sympathetic characters. It's the Superman ideal. But sometimes just playing as something that represents you can be as fun, a sort of step towards a virtual world with you in it, as it were.

Avatars, then, encourage this. They expect (though don't restrict) you to create a character based on your own attributes, then stick this in a game, whether that's on XBLA or Wii. Even so, you can re-design the character to resemble someone famous, but many seem to stick to a fair representation of themselves.

So, what do you think? Play as you or play as your ideal? And why?

» Go to pblive's original post
Like Lee my xbox avatars I tried to get to look as close to me as I could, but it turns out I look like 101 other avatars.
FIFA I did the gameface thing and my God Frankenstein would be happy to stand next to him.
RPG`s I tend to use default. Fallout 3 was the last game I messed about with and he was one ugly *****. Mass Effect I used default male and female.
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