Zombie Apocalypse

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Posted 10:00pm on Thu 29 October 2009
Mr_Ninjutsu
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Zombie Apocalypse
After hearing about this game 1 month ago, I my inner zombie-killing-child was reignited with hopes that PlayStation would finally get it's Left4Dead as Burn Zombie Burn only provided with a more comic and less replayable game.

After waiting for about an hour for the demo to download, due to low connectivity via wireless, I started to think that the demo better be worth the wait. And to my surprise Zombie Apocalypse turned out to be less enjoyable then I hoped it would.

Now the problem doesn't lie with the graphical presentation, as it stands the game looks and feels wonderful, environmental effects can play a big part in the game and can distract ones mind from the zombie ownaging, so to speak. But the problem is the fact that is the gameplay.

Playing Zombie Apocalypse for the first time and having played Burn Zombie Burn previously, there isn't in much of a difference that separates the two. Which is a major let down for me. There really isn't a story that coincides with gameplay that makes you want to play on as there is not real compelling story element as there is in Left4Dead, and sure you can argue the point in saying..."But Mr. Ninjutsu...it's a top down arcade shooter, why the fudge muffin would there be a decent story?!" That's exactly why there should be! I feel for one that the developers of Super Stardust HD should have taken into account that Burn Zombie Burn had no story and doesn't warrent multiple playthroughs apart from trophy collecting. It baffles me when developers take an idea and improve on the concept but is still the same game in the end.

O.k so it's not all bad I guess, I mean Zombie Apocalypse does have a hugely improved multiplayer experience of up to 4 people offline and online which could prove to be it's winning selling point. But the fact remains that the game is too similar and I was deeply hoping for a better incentive to play it through on my own.
Posted 11:18pm on Thu 29 October 2009
steelix
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In response to Topic
After hearing about this game 1 month ago, I my inner zombie-killing-child was reignited with hopes that PlayStation would finally get it's Left4Dead as Burn Zombie Burn only provided with a more comic and less replayable game.

After waiting for about an hour for the demo to download, due to low connectivity via wireless, I started to think that the demo better be worth the wait. And to my surprise Zombie Apocalypse turned out to be less enjoyable then I hoped it would.

Now the problem doesn't lie with the graphical presentation, as it stands the game looks and feels wonderful, environmental effects can play a big part in the game and can distract ones mind from the zombie ownaging, so to speak. But the problem is the fact that is the gameplay.

Playing Zombie Apocalypse for the first time and having played Burn Zombie Burn previously, there isn't in much of a difference that separates the two. Which is a major let down for me. There really isn't a story that coincides with gameplay that makes you want to play on as there is not real compelling story element as there is in Left4Dead, and sure you can argue the point in saying..."But Mr. Ninjutsu...it's a top down arcade shooter, why the fudge muffin would there be a decent story?!" That's exactly why there should be! I feel for one that the developers of Super Stardust HD should have taken into account that Burn Zombie Burn had no story and doesn't warrent multiple playthroughs apart from trophy collecting. It baffles me when developers take an idea and improve on the concept but is still the same game in the end.

O.k so it's not all bad I guess, I mean Zombie Apocalypse does have a hugely improved multiplayer experience of up to 4 people offline and online which could prove to be it's winning selling point. But the fact remains that the game is too similar and I was deeply hoping for a better incentive to play it through on my own.

» Go to Mr_Ninjutsu's original post
When was zombie apocalypse made?
Posted 11:20pm on Thu 29 October 2009
Mr_Ninjutsu
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In response to steelix's
When was zombie apocalypse made?

» Go to steelix's original post
This year.
Posted 8:10am on Fri 30 October 2009
pblive
  • Posts: 18,841
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In response to Topic
After hearing about this game 1 month ago, I my inner zombie-killing-child was reignited with hopes that PlayStation would finally get it's Left4Dead as Burn Zombie Burn only provided with a more comic and less replayable game.

After waiting for about an hour for the demo to download, due to low connectivity via wireless, I started to think that the demo better be worth the wait. And to my surprise Zombie Apocalypse turned out to be less enjoyable then I hoped it would.

Now the problem doesn't lie with the graphical presentation, as it stands the game looks and feels wonderful, environmental effects can play a big part in the game and can distract ones mind from the zombie ownaging, so to speak. But the problem is the fact that is the gameplay.

Playing Zombie Apocalypse for the first time and having played Burn Zombie Burn previously, there isn't in much of a difference that separates the two. Which is a major let down for me. There really isn't a story that coincides with gameplay that makes you want to play on as there is not real compelling story element as there is in Left4Dead, and sure you can argue the point in saying..."But Mr. Ninjutsu...it's a top down arcade shooter, why the fudge muffin would there be a decent story?!" That's exactly why there should be! I feel for one that the developers of Super Stardust HD should have taken into account that Burn Zombie Burn had no story and doesn't warrent multiple playthroughs apart from trophy collecting. It baffles me when developers take an idea and improve on the concept but is still the same game in the end.

O.k so it's not all bad I guess, I mean Zombie Apocalypse does have a hugely improved multiplayer experience of up to 4 people offline and online which could prove to be it's winning selling point. But the fact remains that the game is too similar and I was deeply hoping for a better incentive to play it through on my own.

» Go to Mr_Ninjutsu's original post
Downloaded last night but it finished just before I went to bed, so I didn't get to play it.

However, Zombie Tycoon, the new PSP Mini game at £3.99 looks interesting. Waiting for the VG review of that and the Red Bull stunt game before indulging in those though.
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